| Flash Develop 3.0 Released |
| Basics of Adobe Flash |
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After what seems like the longest release cycle in OS Flash history, the popular Windows based Actionscript editor FlashDevelop 3.0 was released yesterday. It took 9 Beta versions, 6 Release Candidates and a little more than a year to get it all ready, but now you can download the final version. Two years ago, we did a review of FlashDevelop 2.0 and we absolutely loved it for it's speed and easy of use. It is still the fastest coding tool for Flash users (no "Building workspace"!), but is now also does AS3/AIR/Flash 10/MXML development. Another major feature of the 3.0 release is HaXe support and C# support. Code generation is also big in this release. FD will now generate code for imports, overrides, events, getter/setters, variable promotion (local to class), interface implementations, variable declaration and function generation. Here's a list of the core new features:
Projector tool support is another new feature. With support for AIR, Janus and SWFStudio, you should have your standalone app development needs covered as well. Add to this all the cool features already supported such as PHP, HTML, JS, CSS, XML editing, AS2 projects, bookmarking, code hinting/intellisense, snippet editor, Flash Authoring integration, code folding, easy inclusion of assets, fast code navigation and more. A question many Flash devs want to know is - when is there a Mac/OSX version? There's several threads on the FD forum on this, but most have died for now. However - now that 3.0 is out the door, cross-platform implementation is on the list of the FD team members. The future plans include:
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